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The Republic makes naval-based merchant republics playable, with their own unique playstyle centering around wealth and elections. They can appear later in the game and have a new religion and culture unique to them. Sunset Invasion's main focus revolves around a story event in which Europe is invaded by a fictional, more technologically advanced version of the Aztecs. It also adds the "Retinue" mechanic, allowing the player to maintain a standing army. Legacy of Rome focuses on the Byzantine Empire, adding new events and game mechanics. The game map was expanded into the Mali region. Focuses on making Sunni and Shia characters unique to play as with a new UI, story events, traits, government types and decisions.
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Sword of Islam allows the player to play as most Muslim rulers. In addition, all non- Christian characters are unplayable without the purchase of the DLC that unlocks them, including Muslims, Jews, Hindus, Buddhists, Taoists, Zoroastrians, Jains, Zunists and various pagans. The merchant republic government type, however, is playable with The Republic expansion. These include theocracies (such as The Papacy), holy orders, mercenaries, and republics. While the player can choose to play as any noble with at least a county in their possession, there are some government types that are unplayable without modding the game. Such a trade-off can occur in the reverse as well: one possible spouse could possess highly desirable traits but yield no new alliances for the player's dynasty. This requires balancing sometimes conflicting interests for example, while one possible marriage might allow some desirable alliance to be formed with another ruler, it may also require marrying a spouse with some undesirable traits. This adds an additional layer of strategy to marriages, such that a player will attempt not only to form beneficial alliances, but also to select marriage partners with strong heritable traits to maximise the quality of offspring and thus strengthen the dynasty. The game employs a genetics and education system, through which children inherit many traits, culture, religion and skills from their parents and guardians. The game ends when the player's current character dies without an heir of the same dynasty to succeed him/her, when all landed titles of the count rank or above are stripped from all members of the player's dynasty (including themselves), or when the game reaches its end in 1453 (unless the player is in "observer mode", at which point the game will continue onwards). The only in-game objective is to obtain as many prestige and piety points as possible in order to surpass the various historically relevant European dynasties in a fictional prestige ranking system (the three most prestigious ones being the Capetian, the Rurikid and the Habsburg dynasties). The game depicts or mentions numerous historical figures, including William the Conqueror, Charlemagne, Genghis Khan, Harold Godwinson, Robert Guiscard, Robert the Bruce, Harald Hardrada, El Cid, Constantine X Doukas, Harun al-Rashid, Alexios I Komnenos, Richard the Lionheart, Ivar the Boneless, Alfred the Great, Baldwin I of Jerusalem, Boleslaw the Bold and Saladin, but allows for the player to choose less-significant figures such as minor dukes and counts, and for the creation of entirely new characters with the use of the Ruler Designer DLC. Through the strategic use of war, marriages and assassinations, among many other things, the players work to achieve success for their dynasty. Players are able to start at any date between January 1st, 769, and December 31, 1337.
#Crusader kings iii timeline simulator
The game is a dynasty simulator in which the player controls a medieval dynasty from 1066 to 1453. Crusader Kings II stood out from earlier Paradox games in that it attracted a more widespread audience, contributing to the growth of the company. A sequel, Crusader Kings III, was released on September 1, 2020.
#Crusader kings iii timeline free
On October 18, 2019, the video game became free to play. Set in the Middle Ages, the game was released on February 14, 2012, as a sequel to 2004's Crusader Kings. Crusader Kings II is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive.
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